Fraction to Decimal & Percent Converter
Convert any simple or mixed fraction into a decimal, a percentage, its simplified form and its reciprocal, with an imperial inch chart.
Fraction Input
Number Format Region
Fraction Type
Common Imperial Fractions
The denominator is clamped to a minimum of 1, so a division by zero can never reach the result cards. Switch to “Mixed Number” to activate the whole-number row, for example 2 3/4.
Breakdown
Visual Share
75.00 % of a single whole unit is filled.
Explore Related Tools
Advertisement
How do you convert a fraction into a decimal number and a percentage using one single online converter?
A fraction is a division that has not been carried out yet. The Fraction to Decimal & Percent Converter finishes that division for you: enter a numerator and denominator — optionally with a whole number for mixed values such as 2 and 3/4 — and the tool returns the exact decimal, the equivalent percentage, the reduced fraction in lowest terms, and the reciprocal. The circular chart on the right shows the fractional remainder as a filled slice, which makes the relationship between 3/4 and 75% immediately visible rather than abstract.
What are the exact formulas behind fraction, decimal, percentage and reciprocal conversion?
Improper numerator = whole x denominator + numerator Decimal value = improper numerator / denominator Percentage value = decimal value x 100 Simplified form = (improper numerator / GCD) / (denominator / GCD) Reciprocal = 1 / decimal value (undefined when decimal = 0) Denominator = clamp(value, 1, 1000) (never zero)
GCD is the greatest common divisor, computed with the Euclidean algorithm. Reducing by the GCD is what turns 6/8 into 3/4 without changing the value.
What is the full conversion chart for imperial inch fractions from 1/16 up to 15/16?
| Fraction | Reduced | Decimal (in) | Percent | Millimetres |
|---|---|---|---|---|
| 1/16 | 1/16 | 0.0625 | 6.25 % | 1.587 |
| 2/16 | 1/8 | 0.1250 | 12.50 % | 3.175 |
| 3/16 | 3/16 | 0.1875 | 18.75 % | 4.762 |
| 4/16 | 1/4 | 0.2500 | 25.00 % | 6.350 |
| 5/16 | 5/16 | 0.3125 | 31.25 % | 7.938 |
| 6/16 | 3/8 | 0.3750 | 37.50 % | 9.525 |
| 7/16 | 7/16 | 0.4375 | 43.75 % | 11.112 |
| 8/16 | 1/2 | 0.5000 | 50.00 % | 12.700 |
| 9/16 | 9/16 | 0.5625 | 56.25 % | 14.287 |
| 10/16 | 5/8 | 0.6250 | 62.50 % | 15.875 |
| 11/16 | 11/16 | 0.6875 | 68.75 % | 17.462 |
| 12/16 | 3/4 | 0.7500 | 75.00 % | 19.050 |
| 13/16 | 13/16 | 0.8125 | 81.25 % | 20.637 |
| 14/16 | 7/8 | 0.8750 | 87.50 % | 22.225 |
| 15/16 | 15/16 | 0.9375 | 93.75 % | 23.813 |
Which common fractions terminate cleanly and which ones repeat forever as decimals?
| Fraction | Decimal | Percent | Behaviour |
|---|---|---|---|
| 1/2 | 0.5 | 50.00 % | Terminates |
| 1/3 | 0.333… | 33.33 % | Repeats (3) |
| 1/4 | 0.25 | 25.00 % | Terminates |
| 1/5 | 0.2 | 20.00 % | Terminates |
| 1/6 | 0.1666… | 16.67 % | Repeats (6) |
| 1/7 | 0.142857… | 14.29 % | Repeats (142857) |
| 1/8 | 0.125 | 12.50 % | Terminates |
| 1/9 | 0.111… | 11.11 % | Repeats (1) |
| 1/16 | 0.0625 | 6.25 % | Terminates |
How do you turn a mixed number into an improper fraction before dividing it out?
Multiply the whole number by the denominator, add the numerator, and keep the same denominator. Two and three quarters becomes eleven quarters, five and one half becomes eleven halves, and ten and seven sixteenths becomes one hundred and sixty seven sixteenths. Only after that single step does the division produce a correct decimal — dividing 3 by 4 and pasting a 2 in front of the result is a common shortcut that fails as soon as the fraction is improper to begin with.
Why does the calculator refuse a denominator of zero instead of showing an error value?
Division by zero has no defined result, so any downstream percentage, reciprocal, or chart geometry built on it would be meaningless. Instead of propagating NaN or Infinity through the interface, the denominator is clamped to a strict minimum of one and a validation alert replaces the result cards until a valid value is supplied. Every other input follows the same discipline: empty fields fall back to their minimum, and out-of-range values are clamped on blur.